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Playback of more than 40 sound files in succession seems not to work

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I am working on an App for Android that contains about 200+ sound files that are stored in an array mySound(0)…mySound(200).

mySound(0).Play - works
mySound(1).Play - works

mySound(40).Play - works

But at some point, around call 40:
mySound(41).Play - does not work, sound won’t be played
mySound(42).Play - does not work, sound won’t be played

But:
e.g. mySound(40).Play - works for any sound (0…40) that has been played beforehand.

Incidentally, the order in which the sounds are called up is irrelevant.
Does anyone have any idea what the problem could be?

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